Experience Point Leveling
Growth through knowledge and dialogue, not just combat.
Dennis G. Jarvis · CC BY-SA 2.0
Experience Point Leveling in *Planescape: Torment* is the system by which The Nameless One grows in power. The game's role-playing ruleset is based on *Advanced Dungeons & Dragons 2nd Edition*. The game is primarily story-driven, with combat taking a secondary role. The gameplay often focuses on the resolution of quests through dialogue rather than combat, and many of the game's combat encounters can be resolved or avoided through dialogue or stealth. The Nameless One carries a journal which helps the player keep track of the game's numerous quests and subplots.
- System
- Experience Point Leveling
- Game Title
- Planescape Torment
- Developer
- Black Isle Studios
- Publisher
- Interplay Entertainment
- Release Year
- 1999
- Platform
- PC
Lore & Background
In the Planescape multiverse, The Nameless One is an immortal man with amnesia on a quest to learn why he was created immortal. The game begins with character creation, where the player assigns attribute points such as strength, intelligence, and charisma to The Nameless One. The player chooses a starting class (Fighter, Mage, or Thief) during character creation, and may later freely change it to another class. The Nameless One is immortal, so running out of health points usually imposes no penalty beyond respawning in a different location. The game uses the D&D character alignment system, in which a character's ethical and moral perspective and philosophy are determined based on the axes of "good vs. evil" and "law vs. chaos", with neutrality bridging the two opposing sides. The Nameless One begins as True Neutral, and alignment can shift based on player actions, with reactions from the game's non-player characters differing based on his alignment.
In Their Own Story
The Nameless One wakes in a mortuary as a result of his latest death. He is immediately approached by a floating skull, called Morte, who offers advice on how to escape. Morte also reads the tattoos written on The Nameless One's back, which were inked there as reminders by a previous incarnation of himself, that contain instructions to find a man named Pharod. After a conversation with the ghost of Deionarra, and passing by enslaved undead who work at the mortuary, The Nameless One leaves to explore the slums of Sigil. He finds Pharod, who is the chief of an underground village of scavengers and the adoptive father of Annah, and is asked to retrieve a magical bronze sphere for him before he will give answers. After returning, Pharod does so, giving him further hints to help piece together his forgotten past.
Reader's Guide
Experience points in *Planescape: Torment* are earned through the game's focus on dialogue and quest resolution rather than combat. The player takes the role of The Nameless One, an immortal man with amnesia on a quest to learn why he was created immortal. Exploration around the painted scenery is accomplished by clicking on the ground to move, or on objects and characters to interact with them. Items and spells may be employed through hotkeys, quick slots, or a radial menu. An alternative to armor is the use of magical tattoos which can be applied to The Nameless One and certain other characters to enhance their abilities. The player may recruit companions throughout the game to join the party. There are seven potential companions, but only a maximum of five may accompany The Nameless One at any given time. Conversation is frequent among party members, occurring both randomly and during conversations with other non-player characters.
Did You Know?
- The game's engine is a modified version of the Infinity Engine, which was used previously for BioWare's Baldur's Gate.
- The player chooses a starting class (Fighter, Mage, or Thief) during character creation, and may later freely change it to another class.
- The Nameless One is immortal, so running out of health points usually imposes no penalty beyond respawning in a different location.
- The game uses the D&D character alignment system, but The Nameless One begins as True Neutral; alignment can shift based on player actions.
- There are seven potential companions, but only a maximum of five may accompany The Nameless One at any given time.
Gallery






Frequently Asked Questions
How does The Nameless One gain experience points?
Players accumulate XP primarily through defeating enemies and completing quests across the planes. Narrative choices also contribute significantly to progression in this unique system.
What benefits do you receive when leveling up?
Advancing levels grants new spell slots, increased hit points, and access to higher-level skills. It fundamentally shifts The Nameless One's capabilities in both conversation and combat scenarios.
Is combat the only way to increase your level?
While fighting yields points, the system heavily rewards exploration and solving puzzles through dialogue. This reflects the game's focus on intellectual growth over martial prowess alone.
Does leveling affect spellcasting or skills?
Yes, higher levels unlock new spell tiers and improve proficiency in skills like Stealth or Persuasion. These upgrades are essential for surviving the diverse environments of the Outer Planes.
What is the maximum level in Planescape Torment?
The Nameless One can reach level 30, which is the cap for this specific edition of the Infinity Engine. Reaching this height requires significant time invested in both exploration and conflict resolution.
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